Oferty pracy: quality control
- Hewlett Packard Enterprise50-082 Wrocław
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- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "KYC Analyst I", lokalizacja: Wrocław, dolnośląskie
- Providing feedback to agents based on their quality score and results.
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- Using your financial crime knowledge to quality-check the Acquiring Fraud team’s work, focusing on identifying successes and failures in case outcomes.
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- U.S. Bank National Association02-515 Warszawa
- Perform routine to moderately complex testing and control assessment activities.
- Typically one to two years of relevant experience, preferably in quality…
- Pokaż wszystkie praca: U.S. Bank National Association - oferty pracy: Warszawa
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "Quality Analyst", lokalizacja: Warszawa, mazowieckie
- RECARO Rail62-065 Grodzisk Wielkopolski
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- Basic knowledge of quality principles or willingness to.
- In this role, you will be responsible for verifying…
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- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "JUNIOR QUALITY INSPECTOR"
- ECCWarszawa, mazowieckie
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- Zobacz wszystkie oferty pracy praca: ECC – Warszawa – praca: Quality Control Manager - Warszawa, mazowieckie
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "Quality Control Manager (Poland)"
- Alimentivzdalnie
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- Revolutzdalnie
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- Zobacz wszystkie oferty pracy praca: Revolut – zdalnie – praca: Engineering Team Leader - zdalnie
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "FinCrime Team Lead (External Enquiries)", lokalizacja: zdalnie
- XylemStrzelin, dolnośląskie
- Maintain and update quality control documentation and procedures.
- This role involves conducting basic quality inspections, collecting and analyzing data, and…
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- Revolutzdalnie
- Familiarity with AI tools to research and draft, while adding human expertise to generate high-quality content.
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- Revolutzdalnie
- Acting as the escalation point and ensuring high-quality review of cases escalated to second line of defence (sanctions, KYC/KYB, or AML/TF).
- Pokaż wszystkie praca: Revolut - oferty pracy: zdalnie
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- Revolutzdalnie
- Acting as the escalation point and ensuring high-quality review of cases escalated to second line of defence (sanctions, KYC/KYB, or AML/TF).
- Pokaż wszystkie praca: Revolut - oferty pracy: zdalnie
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "Sanctions Escalations Officer"
- XylemStrzelin, dolnośląskie
- Experience in quality control within a manufacturing environment.
- To checklist, preparation of quality certificates.
- Take care of used measurement equipment.
- Pokaż wszystkie praca: Xylem - oferty pracy: Strzelin
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- DremanKarczew, mazowieckie
- Dofinansowane/bezpłatne zakwaterowanie
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- Factory for the production of electrical installation equipment for the electrical industry.
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- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "Worker at a factory"
- Revolutzdalnie
- You'll also be responsible for root-cause analysis, quality control, and cooperation with regulatory bodies.
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- Zobacz wszystkie oferty pracy praca: Revolut – zdalnie – praca: Support Specialist - zdalnie
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "Support Specialist (Complaints) - Spanish", lokalizacja: zdalnie
- FarmioGolina, wielkopolskie
- S/he will closely cooperate with the Quality Control Department and be responsible for production quality control.
- Command of the MS Office suite.
- Zobacz wszystkie oferty pracy praca: Farmio – Golina – praca: Quality Controller - Golina, wielkopolskie
- Przeglądaj wynagrodzenia: wynagrodzenia na stanowisku "QUALITY CONTROLLER"
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Job Post Details
Senior Technical Animator (Rigging & Unity3D Character Systems) - job post
Opis stanowiska
Wymiar pracy
- Kontrakt B2B
Pełny opis stanowiska
Senior Technical Animator (Rigging & Unity3D Character Systems)
Position Overview
We are looking for a Senior Technical Animator with strong experience in character rigging and Unity3D animation systems to support our AA and AAA projects, including mobile titles.
This role focuses on building robust, game-ready character rigs and implementing animation systems directly in Unity3D. You will work at the intersection of rigging, animation, and real-time integration, ensuring characters behave reliably and efficiently in gameplay.
This is a hands-on role with real impact on character quality, pipelines, and production standards within a fully remote studio environment.
Key Responsibilities
Character Rigging & Setup
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Design, build, and maintain high-quality, game-ready character rigs
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Ensure clean deformation, efficient skinning, and animator-friendly controls
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Adapt rigs for real-time and mobile constraints (bone count, performance, memory)
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Collaborate closely with character artists to validate topology and deformation quality
Unity3D Character Animation Systems
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Implement and maintain animation systems directly in Unity3D
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Build and iterate on Animator Controllers, blend trees, state machines, and animation layers
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Ensure animations integrate cleanly with gameplay logic and player input
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Debug and optimize animation behavior in-engine
Animation Integration & Gameplay Support
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Work hands-on with gameplay animations to ensure clarity, responsiveness, and consistency
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Support animation-driven gameplay features and transitions
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Collaborate with designers and programmers to align animation with gameplay needs
Pipeline & Workflow Optimization
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Improve DCC-to-Unity workflows for rigging and animation
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Create or support tools that streamline rigging, export, and integration processes
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Ensure consistency in rigging and animation standards across the project
Performance & Platform Awareness
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Optimize rigs and animation systems for real-time and mobile platforms
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Balance visual quality with performance and memory constraints
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Identify and resolve technical issues related to animation and rigging
Collaboration & Ownership
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Act as a technical reference for character setup and animation systems
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Work closely with animators, technical artists, and developers in a remote environment
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Take ownership of character-related technical challenges and solutions
Requirements
Experience
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5+ years of professional experience in technical animation or character rigging for games
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Proven experience working with Unity3D on shipped projects
Rigging & Technical Animation Skills
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Strong experience building game-ready character rigs for real-time engines
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Solid understanding of skinning, deformation, and rig performance optimization
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Experience adapting rigs for gameplay and engine constraints
Unity3D & Game Implementation
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Hands-on experience implementing animation systems in Unity3D
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Strong understanding of Animator Controllers, state machines, blending, and runtime behavior
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Experience debugging animation issues directly in-engine
Tools
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Proficiency in Maya (preferred) or Blender for rigging and animation
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Experience working across DCC tools and real-time pipelines
Technical & Pipeline Understanding
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Experience improving or maintaining animation and rigging pipelines
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Basic scripting knowledge (Python or similar) for workflow support is a plus
Mindset & Communication
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Strong problem-solving and systems-thinking mindset
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Comfortable taking ownership of technical solutions
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Fluent English and ability to collaborate in a remote, international team
Bonus Skills
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Experience working on mobile games or performance-constrained platforms
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Experience with Unity animation tools such as uMotion
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Experience building custom tools or editor extensions in Unity
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Familiarity with procedural workflows (Houdini or similar)
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Experience supporting scalable character pipelines across multiple projects
What We Offer
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Work on AA and AAA game projects with strong creative and technical ambition
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Stable long-term cooperation with flexible contract options (employment or B2B)
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High impact role with real influence on character pipelines and systems
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Experienced, collaborative, and production-driven studio culture
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Competitive compensation, paid vacation, and annual team retreats